| Package | Description |
|---|---|
| lev.gui |
| Class and Description |
|---|
| LButton
A customized JButton used by Leviathan in GUIs.
|
| LChart |
| LCheckBox |
| LCheckBoxConfig.LSpecialCheckBox |
| LComboBox |
| LComponent |
| LDoubleSpinner |
| LEditorPane |
| LHelpComponent
A GUI component that updates a help panel with text.
|
| LHelpPanel
A panel that displays help information.
|
| LImagePane
A customized JPanel that has a background image.
|
| LLabel
A customized JLabel that is used by Leviathan for GUIs.
|
| LPanel |
| LPanel.Align |
| LProgressBar |
| LProgressBarInterface
Interface that SkyProc expects and uses for progress bars.
To get progress bar updates from SkyProc importing/exporting, create your own progress bar GUI, and implement this interface. |
| LSaveFile
A class that manages importing/exporting of save files, as well as providing
methods for LUserSetting GUI components to automatically update tied
settings.
NOTE: The in-game parameters currently have no effect at the moment. |
| LSpinner |
| LSwingTreeNode |
| LTextPane
A customized Text Pane used by Leviathan for GUIs.
|
| LUserSetting
A GUI component that can be tied to a Setting in a SaveFile.
|
| Setting
A class representing a saveable value.
|